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<title>BedrockConnect.git, branch 1.5.6</title>
<subtitle>Join any Minecraft Bedrock Edition server IP on Xbox One, Nintendo Switch, and PS4/PS5
</subtitle>
<link rel='alternate' type='text/html' href='https://dangofactory.net/cgit/cgit.cgi/BedrockConnect.git/'/>
<entry>
<title>Update PaletteManager.java</title>
<updated>2020-12-08T22:43:41+00:00</updated>
<author>
<name>Matthew</name>
<email>pugmatt@gmail.com</email>
</author>
<published>2020-12-08T22:43:41+00:00</published>
<link rel='alternate' type='text/html' href='https://dangofactory.net/cgit/cgit.cgi/BedrockConnect.git/commit/?id=909260d8823bdd755ab7b5b494d060f58ebfad98'/>
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<entry>
<title>Merge pull request #116 from DoctorMacc/feature/1.16.200</title>
<updated>2020-12-08T21:57:04+00:00</updated>
<author>
<name>Matthew</name>
<email>pugmatt@gmail.com</email>
</author>
<published>2020-12-08T21:57:04+00:00</published>
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Update to 1.16.200</content>
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Update to 1.16.200</pre>
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<entry>
<title>Update to 1.16.200</title>
<updated>2020-12-08T21:44:12+00:00</updated>
<author>
<name>DoctorMacc</name>
<email>toy.fighter1@gmail.com</email>
</author>
<published>2020-12-08T21:44:12+00:00</published>
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<entry>
<title>Update README.md</title>
<updated>2020-12-05T07:20:25+00:00</updated>
<author>
<name>Matthew</name>
<email>pugmatt@gmail.com</email>
</author>
<published>2020-12-05T07:20:25+00:00</published>
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<entry>
<title>Merge pull request #103 from DoctorMacc/feature/1.16.100</title>
<updated>2020-11-17T18:09:04+00:00</updated>
<author>
<name>Matthew</name>
<email>pugmatt@gmail.com</email>
</author>
<published>2020-11-17T18:09:04+00:00</published>
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<content type='text'>
Update to 1.16.100</content>
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Update to 1.16.100</pre>
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<entry>
<title>Update to 1.16.100</title>
<updated>2020-11-17T04:36:43+00:00</updated>
<author>
<name>DoctorMacc</name>
<email>toy.fighter1@gmail.com</email>
</author>
<published>2020-11-17T04:36:43+00:00</published>
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- StartGamePacket requires AuthoratativeMovementMode to be sent; otherwise a NPE is thrown
- CreativeContentPacket must be sent now, or else the client crashes.
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- StartGamePacket requires AuthoratativeMovementMode to be sent; otherwise a NPE is thrown
- CreativeContentPacket must be sent now, or else the client crashes.
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<entry>
<title>Merge pull request #99 from SupremeMortal/patch-1</title>
<updated>2020-11-12T18:33:44+00:00</updated>
<author>
<name>Matthew</name>
<email>pugmatt@gmail.com</email>
</author>
<published>2020-11-12T18:33:44+00:00</published>
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<id>c76f702f9b8312f4b186dc1080940e421c9d74e2</id>
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Use a better alternative for CubeCraft's IP</content>
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Use a better alternative for CubeCraft's IP</pre>
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<entry>
<title>Use a better alternative for CubeCraft's IP</title>
<updated>2020-11-12T17:43:35+00:00</updated>
<author>
<name>SupremeMortal</name>
<email>6178101+SupremeMortal@users.noreply.github.com</email>
</author>
<published>2020-11-12T17:43:35+00:00</published>
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Hardcoding this to a specific IP meant that all players using BedrockConnect were only on one of a proxies. `play.cubecraft.net` uses the same servers as `mco.cubecraft.net` so will load balance requests correctly.</content>
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Hardcoding this to a specific IP meant that all players using BedrockConnect were only on one of a proxies. `play.cubecraft.net` uses the same servers as `mco.cubecraft.net` so will load balance requests correctly.</pre>
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</entry>
<entry>
<title>Update BIND_Install.txt</title>
<updated>2020-10-25T00:08:25+00:00</updated>
<author>
<name>Matthew</name>
<email>pugmatt@gmail.com</email>
</author>
<published>2020-10-25T00:08:25+00:00</published>
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<id>1f0c15135fc1e4741645c35528164a8978e3b1b1</id>
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<entry>
<title>Merge pull request #91 from minerj101/patch-1</title>
<updated>2020-10-25T00:05:08+00:00</updated>
<author>
<name>Matthew</name>
<email>pugmatt@gmail.com</email>
</author>
<published>2020-10-25T00:05:08+00:00</published>
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<content type='text'>
Also you could add this for people to setup on centos</content>
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Also you could add this for people to setup on centos</pre>
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