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| author | ketsuban_152 <webmaster@dangofacotry.net> | 2026-07-04 21:59:07 +0900 |
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| committer | ketsuban_152 <webmaster@dangofacotry.net> | 2026-07-04 21:59:07 +0900 |
| commit | 8354ed6c09e960d2f48d7bc40b7c7978947524eb (patch) | |
| tree | eba1dfff5d762cb6c991e93f27c8d2cae5e6a57f /build.gradle | |
| download | LuckyBlock-8354ed6c09e960d2f48d7bc40b7c7978947524eb.tar.gz LuckyBlock-8354ed6c09e960d2f48d7bc40b7c7978947524eb.tar.bz2 LuckyBlock-8354ed6c09e960d2f48d7bc40b7c7978947524eb.zip | |
Diffstat (limited to 'build.gradle')
| -rw-r--r-- | build.gradle | 207 |
1 files changed, 207 insertions, 0 deletions
diff --git a/build.gradle b/build.gradle new file mode 100644 index 0000000..5fa3a32 --- /dev/null +++ b/build.gradle @@ -0,0 +1,207 @@ +plugins { + id 'eclipse' + id 'idea' + id 'maven-publish' + id 'net.minecraftforge.gradle' version '[6.0,6.2)' +} + +version = mod_version +group = mod_group_id + +base { + archivesName = mod_id +} + +// Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17. +java.toolchain.languageVersion = JavaLanguageVersion.of(17) + +println "Java: ${System.getProperty 'java.version'}, JVM: ${System.getProperty 'java.vm.version'} (${System.getProperty 'java.vendor'}), Arch: ${System.getProperty 'os.arch'}" +minecraft { + // The mappings can be changed at any time and must be in the following format. + // Channel: Version: + // official MCVersion Official field/method names from Mojang mapping files + // parchment YYYY.MM.DD-MCVersion Open community-sourced parameter names and javadocs layered on top of official + // + // You must be aware of the Mojang license when using the 'official' or 'parchment' mappings. + // See more information here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md + // + // Parchment is an unofficial project maintained by ParchmentMC, separate from MinecraftForge + // Additional setup is needed to use their mappings: https://parchmentmc.org/docs/getting-started + // + // Use non-default mappings at your own risk. They may not always work. + // Simply re-run your setup task after changing the mappings to update your workspace. + mappings channel: mapping_channel, version: mapping_version + + // When true, this property will have all Eclipse/IntelliJ IDEA run configurations run the "prepareX" task for the given run configuration before launching the game. + // In most cases, it is not necessary to enable. + // enableEclipsePrepareRuns = true + // enableIdeaPrepareRuns = true + + // This property allows configuring Gradle's ProcessResources task(s) to run on IDE output locations before launching the game. + // It is REQUIRED to be set to true for this template to function. + // See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html + copyIdeResources = true + + // When true, this property will add the folder name of all declared run configurations to generated IDE run configurations. + // The folder name can be set on a run configuration using the "folderName" property. + // By default, the folder name of a run configuration is the name of the Gradle project containing it. + // generateRunFolders = true + + // This property enables access transformers for use in development. + // They will be applied to the Minecraft artifact. + // The access transformer file can be anywhere in the project. + // However, it must be at "META-INF/accesstransformer.cfg" in the final mod jar to be loaded by Forge. + // This default location is a best practice to automatically put the file in the right place in the final jar. + // See https://docs.minecraftforge.net/en/latest/advanced/accesstransformers/ for more information. + // accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg') + + // Default run configurations. + // These can be tweaked, removed, or duplicated as needed. + runs { + // applies to all the run configs below + configureEach { + workingDirectory project.file('run') + + // Recommended logging data for a userdev environment + // The markers can be added/remove as needed separated by commas. + // "SCAN": For mods scan. + // "REGISTRIES": For firing of registry events. + // "REGISTRYDUMP": For getting the contents of all registries. + property 'forge.logging.markers', 'REGISTRIES' + + // Recommended logging level for the console + // You can set various levels here. + // Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels + property 'forge.logging.console.level', 'debug' + + mods { + "${mod_id}" { + source sourceSets.main + } + } + } + + client { + // Comma-separated list of namespaces to load gametests from. Empty = all namespaces. + property 'forge.enabledGameTestNamespaces', mod_id + } + + server { + property 'forge.enabledGameTestNamespaces', mod_id + args '--nogui' + } + + // This run config launches GameTestServer and runs all registered gametests, then exits. + // By default, the server will crash when no gametests are provided. + // The gametest system is also enabled by default for other run configs under the /test command. + gameTestServer { + property 'forge.enabledGameTestNamespaces', mod_id + } + + data { + // example of overriding the workingDirectory set in configureEach above + workingDirectory project.file('run-data') + + // Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources. + args '--mod', mod_id, '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/') + } + } +} + +// Include resources generated by data generators. +sourceSets.main.resources { srcDir 'src/generated/resources' } + +repositories { + // Put repositories for dependencies here + // ForgeGradle automatically adds the Forge maven and Maven Central for you + + // If you have mod jar dependencies in ./libs, you can declare them as a repository like so. + // See https://docs.gradle.org/current/userguide/declaring_repositories.html#sub:flat_dir_resolver + // flatDir { + // dir 'libs' + // } +} + +dependencies { + // Specify the version of Minecraft to use. + // Any artifact can be supplied so long as it has a "userdev" classifier artifact and is a compatible patcher artifact. + // The "userdev" classifier will be requested and setup by ForgeGradle. + // If the group id is "net.minecraft" and the artifact id is one of ["client", "server", "joined"], + // then special handling is done to allow a setup of a vanilla dependency without the use of an external repository. + minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}" + + // Example mod dependency with JEI - using fg.deobf() ensures the dependency is remapped to your development mappings + // The JEI API is declared for compile time use, while the full JEI artifact is used at runtime + // compileOnly fg.deobf("mezz.jei:jei-${mc_version}-common-api:${jei_version}") + // compileOnly fg.deobf("mezz.jei:jei-${mc_version}-forge-api:${jei_version}") + // runtimeOnly fg.deobf("mezz.jei:jei-${mc_version}-forge:${jei_version}") + + // Example mod dependency using a mod jar from ./libs with a flat dir repository + // This maps to ./libs/coolmod-${mc_version}-${coolmod_version}.jar + // The group id is ignored when searching -- in this case, it is "blank" + // implementation fg.deobf("blank:coolmod-${mc_version}:${coolmod_version}") + + // For more info: + // http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html + // http://www.gradle.org/docs/current/userguide/dependency_management.html +} + +// This block of code expands all declared replace properties in the specified resource targets. +// A missing property will result in an error. Properties are expanded using ${} Groovy notation. +// When "copyIdeResources" is enabled, this will also run before the game launches in IDE environments. +// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html +tasks.named('processResources', ProcessResources).configure { + var replaceProperties = [ + minecraft_version: minecraft_version, minecraft_version_range: minecraft_version_range, + forge_version: forge_version, forge_version_range: forge_version_range, + loader_version_range: loader_version_range, + mod_id: mod_id, mod_name: mod_name, mod_license: mod_license, mod_version: mod_version, + mod_authors: mod_authors, mod_description: mod_description, + ] + inputs.properties replaceProperties + + filesMatching(['META-INF/mods.toml', 'pack.mcmeta']) { + expand replaceProperties + [project: project] + } +} + +// Example for how to get properties into the manifest for reading at runtime. +tasks.named('jar', Jar).configure { + manifest { + attributes([ + 'Specification-Title' : mod_id, + 'Specification-Vendor' : mod_authors, + 'Specification-Version' : '1', // We are version 1 of ourselves + 'Implementation-Title' : project.name, + 'Implementation-Version' : project.jar.archiveVersion, + 'Implementation-Vendor' : mod_authors, + 'Implementation-Timestamp': new Date().format("yyyy-MM-dd'T'HH:mm:ssZ") + ]) + } + + // This is the preferred method to reobfuscate your jar file + finalizedBy 'reobfJar' +} + +// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing: +// tasks.named('publish').configure { +// dependsOn 'reobfJar' +// } + +// Example configuration to allow publishing using the maven-publish plugin +publishing { + publications { + register('mavenJava', MavenPublication) { + artifact jar + } + } + repositories { + maven { + url "file://${project.projectDir}/mcmodsrepo" + } + } +} + +tasks.withType(JavaCompile).configureEach { + options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation +} |
