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authorSho Sakuma <me@m1sk9.dev>2026-04-05 01:45:01 +0900
committerGitHub <noreply@github.com>2026-04-05 01:45:01 +0900
commit579ca7f5bf01187e1f758cadfb4eda652fd5a4c3 (patch)
treec008f240e02aa828ad47728e671232e687f4b911 /CLAUDE.md
parentbd92ba60d39b4956a580cc56b83ecf55dd348aea (diff)
parent9146547efae71efa1d67a48e20ae4271785847e9 (diff)
downloadLunaticChat-1.0.0.tar.gz
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Merge pull request #167 from m1sk9/docs/Update-v1-docsv1.0.0
docs: Update v1 Document
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@@ -4,7 +4,7 @@ This file provides guidance to Claude Code (claude.ai/code) when working with co
## Project Overview
-LunaticChat is a Minecraft chat plugin supporting Paper, Folia, and Velocity servers. It provides direct messaging, channel chat, romaji-to-Japanese conversion, and cross-server global chat via Velocity proxy.
+LunaticChat is a Minecraft chat plugin supporting Paper, Folia, and Velocity servers. It provides direct messaging, channel chat, and romaji-to-Japanese conversion. Velocity proxy support enables global chat relay across multiple servers.
- **Language**: Kotlin (JVM 25)
- **Build**: Gradle 9+ with Kotlin DSL
@@ -48,7 +48,7 @@ LunaticChat is a Minecraft chat plugin supporting Paper, Folia, and Velocity ser
```
engine/ → Platform-agnostic core (models, converters, protocol, exceptions)
platform-paper/ → Paper & Folia plugin (commands, listeners, config, services)
-platform-velocity/ → Velocity proxy plugin (message relay between servers)
+platform-velocity/ → Velocity proxy plugin (global chat relay between servers)
dokka/ → API documentation aggregator (no Kotlin source)
docs/ → VitePress documentation site
```
@@ -61,7 +61,7 @@ docs/ → VitePress documentation site
**Feature Gating**: Features are toggled via `config.yml`. The `ServiceInitializer` conditionally creates services based on config, and the `ServiceContainer` holds them as nullable properties.
-**Plugin Messaging Protocol**: Cross-server communication uses a custom `PluginMessageCodec` in the engine module. Paper servers encode/decode messages via this codec, and Velocity relays them between servers.
+**Plugin Messaging Protocol**: Cross-server communication uses a custom `PluginMessageCodec` in the engine module. Paper servers encode/decode messages via this codec, and Velocity relays global chat between servers. DM and channel chat are local to each Paper server only.
### Key Packages (engine)