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authorSho Sakuma <me@m1sk9.dev>2026-08-05 04:36:50 +0900
committerSho Sakuma <me@m1sk9.dev>2026-08-05 04:36:50 +0900
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docs: correct the website where it had drifted from the implementation
Several statements were wrong rather than merely thin, and each would have set the wrong expectation: - the conversion example implied romaji replaces the input, when the result is appended in parentheses and both are sent - the handshake was described as happening at startup, when it waits for the first player to join, so a DISCONNECTED status on an empty server read as a fault - cache eviction was called oldest-first, which the unordered in-memory map cannot provide - the Velocity settings table omitted crossServerDirectMessage - ConfigManager was described as reading Bukkit's FileConfiguration, and the settings storage as recovering from a backup that does not exist It also documents behaviour that had no mention anywhere: the `!` force-global prefix, that spy sees channel messages and not only DMs, the nightly build warnings, the overall 1000ms conversion budget that makes api.timeout above it ineffective, and the data files the plugin writes. Co-Authored-By: Claude <noreply@anthropic.com>
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@@ -58,7 +58,8 @@ Creates a new channel. The creator becomes the owner.
- **Aliases**: `new`
- **Permission**: `lunaticchat.command.lc.channel.create`
-- `channelId`: Only alphanumeric characters, underscores, and hyphens are allowed
+- `channelId`: 3-30 characters; only alphanumeric characters, underscores, and hyphens are allowed
+- `name`: Cannot be blank
- `isPrivate`: `true` / `false` (default: `false`)
#### `/lc channel list [page]`